It is also possible to exit a bonus with one Kong immediately before breaking open a DK barrel while you have the split-up glitch active, and then exiting with your newly active Kong as well. Source: http://speeddemosarchive.com/DonkeyKongCountry2.htmlAt this past Awesome Games Done Quick, $1,025,000 was raised for the Prevent Cancer Foundation. Jump to: navigation, search. Thanks for watching DK Month this year! If you let go of the Y button while you go through them, you will not gain the speed boost right away. After this, you must get hit with your other Kong close to where you started. Break the floating barrel from below or to the side so the barrel you're holding is close to the floating barrel when it breaks. Releasing Y will cause the animal buddy to turn into a glitched version of your current Kong. This trick allow you to pass through enemies with proper timing. 14 years ago | 401 views. Incorrect movement can load objects onscreen in the wrong order and make the trick not work. Essentially, when you execute a roll on the same frame that you land on an enemy, the game bugs out and sends the Kongs flying—literally. Leaderboard Guides Resources Streams Forum Statistics Sub-games. You do not have to slapslide. The game was rereleased for Game Boy Advance in November 2004 with an extra boss, more DK coins and an uglier world map. Guides Resources Discord Streams Forum Statistics Sub-games. Leaderboards IL Leaderboards Version Differences Community Miscellaneous Help Out! This can include glitches, abusing in-game mechanics and skipping items or even playing events out of sequence.gaming channel speed runs speed game fast play through record time attack SDA speed demos archive runs 2013 awesome speedrun gameplay speedrunnners M2K2 Metroid SS Segment segmented times Single 2002 Quake AGDQ Browse more videos. Beware, if you are riding a bonus door and jump to change the bonus return value, but try to move left or right without dismounting your invisible animal, you will corrupt the stage layout and fall through the floor to your death. You can use a checkpoint or floating DK barrel. Donkey Kong Country Cheats und Tipps: 50 Leben, Cheats, Kurztipps, Tipps und Tricks, Tipps/Tricks Eazinn's Any% Optimal Tutorial … If you roll while crouching in a crawlspace, you will be pushed out of the wall towards the nearest exit. Click here to go to the dkcspeedruns wiki, the home of DKC speedruns. All DK … If you roll through an enemy, you will keep running at the end of it. SNES, WiiVC, WiiUVC, New3DSVC, SNESClassic, SwitchVC. Donkey Kong Country 2: Diddy's Kong Quest Donkey Kong series. It does eat your next Y input so you have to either crouch when you land from the rope, or let go and repress Y at some point in the air (not on the rope). Seriously, they should now play this mandatory before every run, lmao. When you land on a tire, you can roll off the edge before it makes you bounce. If you have two Kongs active with the split-up glitch, you can pick up a barrel with both Kongs at the same time. 5.1 DKC. The game is much more challenging and the star is now Diddy Kong, Donkey Kong's sidekick from the first game. SNES, WiiVC, WiiUVC, New3DSVC, SNESClassic, SwitchVC. From DKC Speedruns. 7.1 Short Hop Double Jump; 7.2 True Double Jump; 7.3 Omega Double … If you press Y again before that same roll ends, however, you will not only speed up, you'll also reset the duration of your roll. Moderated by: n e i n e i, V0oid V0oid, dustpan2112 dustpan2112, dna423 dna423. When combined with rolling through enemies, this can let you keep rolling through huge portions of a stage. http://www.youtube.com/user/uraniumanchor?feature=watch --------------------------------------------------------------------SDA Home http://speeddemosarchive.com/SDA Live Streams http://www.w00ty.com/sda/stream/Live speed runs http://www.numbersmw.com/More live runs http://speedrunslive.com/ (Founded by Cosmo)-------------------------------------------------------------------For those who stumble across these videos, a speed run is a video of a person or persons, completing a game as fast as possible using any means possible. You can chain multiple "extendos" in a single roll if there are enough enemies. 2. If that doesn’t make you go bananas, we don’t know what will. If you dismount or take damage while riding a bonus door, you will open the door and move it to your location. Speed run of DKC2: Diddy's Kong Quest. Timing is from selecting New Game to receiving K. Rool's Kremkoin. … Welcome to Donkey Kong Month 2018! It is also important to note that the superjump only works on things you can bounce off of (i.e. While walking across corners between stages on the map, you can trick the game into making you enter a stage by pressing A, B, X, Y or Start on the same frame you reach the corner. This page was last edited on 27 August 2020, at 21:41. Full-game Leaderboard Level Leaderboard View all Jungle Beach Ruins Cave Forest Cliff Factory Volcano Golden Temple. (If the barrel you are using as your invisible barrel setup is a DK barrel, you can throw it once the other Kong has died.) To do this trick with two Kongs, you must be in Funky's barrel, so that they are together in the same sprite. After taking damage and holding B to activate a superjump, bounce off of an enemy. Donkey Kong Country Donkey Kong series. The barrel you were holding will be destroyed, but your Kong will still act as if they are holding an object. Don't touch the ground at this point or you will be unable to grab ropes. This is known in most speedruns as a zip. This is a speedrun of Donkey Kong Country 2: Diddy's Kong Quest by V0oid from Awesome Games Done Quick 2016. Start by storing a superjump. To sum up Donkey Kong Country, basically "any time not spent rolling is generally time better spent rolling." This will cause a softlock if you get hit at any point, as the game will hang waiting for your other character. If you run a Kong into Really Gnawty, the World 4 boss, while he's laughing, you can skip his next high-jump cycle. This is why having consistent movement and timing is necessary when abusing this trick in a speedrun. If you can somehow repress b without jumping (like when you switch kongs) the superjump will still work for you. It is used in Any%, Old Summon, Reverse Boss Order some other categories to skip stages. The series continued with Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble. By pressing A, B, X or Y (not start) during the Kongs' victory dance on the map, you can end it about 2 seconds earlier. This glitch is used for Perils Skip to wrong warp out of the stage, and during the any% bonus warp to further scramble the location of the bonus exit in order to reach World 6. By exiting a bonus twice, you will change the destination of the warp. It can also be combined with another glitch, the Superjump, to perform a Super Jumproll: an infinite jump + infinite roll combo. This is a speedrun of Lockjaw locker. Portuguese. (THERE IS NOW A WRONG WARP IN 3-3! However, you can circumvent this by getting hit over a pit, which will will cause your Kong to fall below the death plane and put you back on the map screen. If you remain crouching after your first jump, you can continue to jump freely. ", "I'm worried my youngest chimp won't ever learn to fly. This value changes at different points in the holding, placing-down, and throwing animations, and there are different values for Donkey and Diddy. Seen in:Coral Capers and Poison Pond. Ergo, extended rolling is generally only faster when doing so allows you to roll longer. Not press b, big difference. You can immediately repress Y to keep your run speed. 5.1 Beetle Clashing; 5.2 Klobber Busting; 5.3 Klobber Grabbing aka "The Jumproll" 6 Moon Walk; 7 Rattly Double Jump. You will need to press Y on the same frame that you land on the enemy in order to execute the jumproll, and then immediately release it. Donkey Kong Country 2 (GBA) Donkey Kong series. Let’s get going with a 306% run of the original trilogy on the SNES. GBC, 3DSVC. enemies, animal crates, etc.). The Speed Demos Archive hosts Donkey Kong Country competition. From this point, you will be riding an "invisible animal". Each enemy will increase this max, up to four. Title User Last updated ; Video Tutorials: … 1995. Announcements. There are three methods to hold an invisible barrel. The Super Jump is performed by getting hit near a wall and retrieving the Kong that died, then sacrificing the other Kong and immediately landing on an enemy. Like the superjump and super jumproll, you will gain height as long as you hold B, and will begin falling when you release B. Click here to go to the dkcspeedruns wiki, the home of DKC speedruns. There are a few different ways to gain speed when rolling through enemies. As such, knowing enemy placement and how different parts of the stage can affect the Kongs' roll is very important. Speedrunning leaderboards, resources, forums, and more! Obsoleted … Seen in: Reptile Rumble, Bouncy Bonanza and Elevator Antics. Browse all other Super Mario World channels. 2.1 Kong Damage Boost; 2.2 Animal Damage Boost; 3 Fast Doors; 4 Goal Swapping; 5 Invisible Barrel. Beat the game. The game is fairly easy to "win" simply by completing all of its levels. Any platform Game Boy Color Nintendo 3DS Virtual Console. What object you are "holding" is dependent on what order object are spawned onscreen). Otherwise, you will need to jump out to end the trick. Like the super jumproll, you want to hit as many enemies as possible to gain speed (max speed at 4 enemies). Otherwise, you'll need to jump just before the roll ends to avoid a small pause. I'm feeling a bit dizzy. Click here to go to the dkcspeedruns wiki, the home of DKC speedruns. This lies in tandem with another technique: the extended roll, or "extendo." Alternatively, you can read the text explanation of rolling mechanics in the section below. When you throw the DK barrel with only one Kong and exit the stage via start+select, you interrupt the Kong's appearance. DKC speedrunning is primarily based around speeding yourself up through tight maneuvering and tricks to gain speed, so rolling as often as possible and using enemies and the terrain to your advantage is key. Press down + left/right and Y on the same frame with Donkey Kong in order to slide as you slap the ground. The last important rolling mechanic is a glitch called the jumproll (a.k.a. As explained in the introduction at the top of the page, the jumproll is an infinite-flying trick that is performed by starting a roll on the same frame that you bounce on an enemy. Jump to: navigation, search. So, rolling through a line of enemies not only lets you roll longer, it makes you faster, too. This continues indefinitely until you cancel it (by jumping or sometimes rolling), run into a Zinger, or touch the ground. If you're far above the rope, you have to let go of down and you will warp to the top of the visible part of the rope. Donkey Kong Country 2 SNES version, played on North American SNES console (modded for component video output) with OEM controller (no turbo). While riding a steel keg past an animal buddy, press and hold B and Y to ride them. It had not been discovered at the time I made this video. Shown Hidden. Finishes in 00:44, according to the in-game timer. This is a beginner/intermediate speedrun tutorial for Donkey Kong Country 2! It also allows you to skip some slow-moving obstacles that the game expects you to use, such as ropes and tire platforms. A simple way to improve when you're new is to record your play and look for spots you've been simply running and try fitting in an extra roll, or starting your rolls throughout the stage sooner. Touching the ground, however, will immediately end the jumproll. Any region USA / NTSC EUR / PAL JPN / NTSC. You have to bounce on an enemy after taking damage. Videos. Here's a video where Rainbow elaborates on a few specific jumprolls: Like the Super Jumproll, but without the frame-perfect Jumproll. Playing next. Platforms. Rolling is the primary form of movement in DKC speedruns, and you generally want to be rolling as much as possible. Moderated by: n e i n e i, V0oid V0oid, dustpan2112 dustpan2112, dna423 dna423. 5.2.1 Claude 41:39 (Pre-Brambler) 5.2.2 Drum Old WR 41:59; 5.2.3 Riz Old WR 42:03; 6 Marathon Runs. 5.1.1 Eazinn 32:59 (Pre-SJR) 5.1.2 Gari 34:34 (Pre-Superjump/Mapwarp) 5.2 DKC2. 2010. This is used at the end in some categories to skip his longest, four-jump cycle. The distance you travel is always the same on a normal roll; however, if you fall off an edge, you will keep rolling until you hit the ground (you keep speed while in the air), and the regular length after that. Please leave a 'Like' to show us which runs you enjoy most. Moderated by: 1994. Attempting to warp to some stage entrances will crash the game (Candy, Cranky or Funky entrances being some examples). Technical explanation: This chaining is the key to optimizing movement throughout the game. However, if you push B in this state, you will change the bonus return value much the same way you would with the invisible barrel glitch, but the game will always send you back to 1-1. Donkey Kong Country 2 Speedrun (Any%) 39:42. Wurde jeder Bonus in einem Level gefunden, so erscheint hinter der Levelbezeichnung ein Ausrufezeichen (!) Additionally, you can roll out of the jumproll, but only if you see two "explosions" (the red/white bursts that appear when you hit an enemy) when you land the jumproll. As you walk through the stage holding this "invisible barrel" the game will treat whatever object is in that slot the way it would treat a barrel being carried. Rolling is the meat of this game. You must hold Y while doing this so your other Kong doesn't also drop their barrel. A big thanks to everyone responsible for these amazing numbers, what a humbling achievement. By throwing a barrel and picking it back up, (easiest to bounce a steel keg off a wall) then breaking a floating barrel. The speed you have when you mount an animal buddy is the speed they start moving at. Every single Donkey Kong Country game ever will be covered here. Thanks UA! 1. Releasing down will cause you to be pushed back into the camera. und sofern man die DK-Münze eingesammelt hat, darüber hinaus ein Symbol für diese. The other tells the game where to return you to if you win, take damage, or otherwise exit a bonus. Upon performing the glitch, Diddy and Donkey spin in the air as if they were just shot out of a barrel cannon. Donkey Kong Land 2 Donkey Kong series. ... Donkey Kong Country 2 - 102% Walkthrough, Part 28 - Rambi Rumble - … In order to zip to the opposite side, you'll need to make sure you jump as far as possible into the crawlspace before rolling. Every stage entrance (stage start, checkpoints, bonus rooms, and the location you're returned to when coming back to a stage from a bonus). Regions. The D-pad takes a bit longer to register an input, so you'll need to press the direction a moment before the button in order to get the timing right. Full-game Leaderboard Level Leaderboard View all Pirate Panic Mainbrace Mayhem Gangplank Galley Lockjaw's Locker Topsail Trouble BOSS - Krow's Nest Hot-Head Hop Kannon's Klaim Lava … For comparison, last year's event raised just under $500,000. Letzteres ist für 102% jedoch nicht zwingend nötig. 4.3 Donkey Kong Country 2 Tournament 2016; 5 Runs of Interest. the dankspin, comfy cozy spin, monkey flip, etc). DKC speedrunning is primarily based around speeding yourself up through tight maneuvering and tricks to gain speed, so rolling as often as possible and using enemies and the terrain to your advantage is key. Game #80, played by Reflected (http://www.twitch.tv/reflectedsc)Time 0:46:14 Category Any%© 2014 SDA.Couch commentators: Twig, Newpants87, and CrismasmashDonkey Kong Country 2 came just one year after the first. Seen in: Forest Frenzy and Slipslide Ride. Guides. Here's a 101% speedrun for Donkey Kong Country, SNES version. Touch ground on your way down from the rope, then (while still holding B) roll off a cliff and you will start floating upwards while still rolling. (Some very difficult strategies actually involve multiple extendos in one roll!). Currently there are 256 articles. It's faster than running or jumping and generally does a better job of dispatching enemies and getting over gaps than the jump alone. Additionally, rolling through any amount of enemies will remove the delay when it ends, so you can simply keep moving forward afterwards. If you try to jump while a different object is loaded into the memory slot the animal was previously in, you are able to corrupt memory (much the same way as with an invisible barrel as seen above). Emulators. You can also hold Y to increase your airspeed. The easiest way to execute a tire roll is to land directly on the edge and press Y just before you land. It is not possible to do a damageless SFR. Donkey Kong Country‘s surprising difficulty level always makes it a fun run, but what really sets this one apart is the fact that the two runners stay neck and neck nearly the entire time. Donkey Kong Country 2: Diddy's Kong Quest Simply hold down and press (or mash) Y during the fade-in of a boss battle. Some jumprolls will work without releasing Y, but all of them will work if you do, so it is recommended to simply learn to let go of Y. If you immediately land on an enemy, you will be able to control the infinite jump. If you have two Kongs on the map, however, this won't work, as the Kong behind you is still moving. Whatever this value is when you enter the bonus, is the entrance you will be warped to. This is the place for all your DKC Speedrunning needs! 0:41 IGT - 1 death in Barrel Bayou 1 Speed Runs. For more information on how to join a weekly race visit the Community section of the wiki! If you've ever thought about speedrunning, the DKC trilogy is a wonderful place to get your feet wet! When you get hit near a wall, your Kong will infinitely jump up to the sky instead of just running off screen. This allows you to wrong warp, but only takes you to 1-1 or can kill you, so it has limited uses in speedruns. A long line of enemies can be used to keep you rolling and let you breeze through an area at a much faster speed than running. Repeatedly pressing B will cause you to go higher. Run starts at 08:17. Playing the Competition Cartridge with my little sister in Blockbuster's competition a decade ago is one of my favorite gaming experiences. There is a 3 frame window at the beginning of every boss (including K Rool) where you can groundpound/slapslide with Donkey and avoid picking up the DK barrel. Leaderboard Website Discord Streams Statistics Sub-games. After getting damaged and falling into a pit, the game expects your second Kong to be in control. Reflected's Any% Noob Tutorial. If you've been interested in learning the game, and want a detailed explanation of what goes in to all the stages, then this is for you! Wie auch bei den anderen Donkey Kong Country-Titeln für das SNES, ist es nicht nötig alle Buchstaben (K-O-N-G) zu sammeln. This is used pretty heavily in DKC, as you will be able to maintain rolls much longer when you don't have to jump across every gap. 1.1 Speed Run Strategies; 1.2 Basic pointers; 2 External Links; Speed Runs. This is frame perfect. The jumproll can save massive amounts of time in some stages, but it typically requires an enemy to be near a ledge in order to execute, and is only useful in a few levels. As a result, when you actually do get your second Kong, you will end up in control of both of them. SNES, WiiVC, WiiUVC, New3DSVC, SNESClassic, SwitchVC. It is fairly easy, and you should learn it instead of the stage! It is possible to take your Kongs far enough away from the animal buddy object to despawn that animal offscreen. This is usually done when an enemy is right next to a ledge, but can also be done on a tire or while airborne during the Mine Cart Madness mid-air rolling glitch. If you jump from a slope while holding a barrel, you can gain a considerable amount of speed and distance. Leaderboard Website Discord Streams Statistics Sub-games. Using split-up glitch, you can ride a single animal buddy with both Kongs at the same time. If you time your rolls correctly, you can maintain your speed for a long period of time. This is how it is possible to warp to 6-2. Fall in the direction you want to go instead of straight down. This is possible in two bonuses in 3-4, by taking damage as Diddy while the screen is still fading in, and then dying with Donkey as well. Hold Y and swap Kongs, and they will be still holding that invisible barrel. Donkey Kong Country Returns Donkey Kong series. Current SDA Records. Try beginning with the techniques in the "safe strat" videos, and add more movement from the optimal videos as you improve. If you release Y through a couple of enemies, then repress it right on a ledge (or sometimes even after you leave the ground), you will blast forward with a new roll at a much faster speed and be able to clear large gaps with ease. GBA, DS, GBI. I got hit once guess i'll start uploading stuff here. The duration of the roll isn't the only thing you need to focus on. Let go of right until you are well into the level's exit, and then repress once you are past the walking trigger. Make sure you follow the twitch page for dkcspeedruns! ", http://www.youtube.com/watch?v=vCMx2ydlazI, http://www.youtube.com/watch?v=qNlfSI_V4v8, http://www.youtube.com/watch?v=aNRZpiXTODM, http://www.youtube.com/watch?v=PBznazZk4kQ, http://www.youtube.com/watch?v=K9HOBAJLjMI, https://dkcspeedruns.com/mediawiki/index.php?title=DKC_Tricks&oldid=14845, After 4 enemies: 2048 | 2048 (this is the max). This can be done in a 1-frame window on most edges, but it is easier on the slopes in snow-themed stages. Welcome to the DKC Speedruns Wiki! Moderated by: M B i s o n F u t é M B i s o n F u t é. Any% 102% Filter . Currently not used in any speedruns, but the superjump is stored until you jump. Click here to go to the dkcspeedruns wiki, the home of DKC speedruns. Speedrun Fast has done 100%, world records, speedrun tutorial videos, races, even trilogy runs. A tutorial on all the basics of speedrunning DKC2, enjoy! This second value is stored in the same memory array that stores the information of where a barrel should be in relation to the Kong holding it. When mounting Enguarde, press up and B right before landing on him to get a faster start. If you jump as you enter a crawlspace, you can stay in the air as you go through it. Leaderboard Website Discord Streams Statistics Sub-games. In that case, you want to keep Y held down to get your speed boost right away, since you won't be able to keep it for long. (which is frame-perfect) A regular ground slap will work. You will keep gaining height indefinitely until you release B. This video explains most things you need to know before starting to speedrun DKC. Category Details; Game: Donkey Kong Country: Category Names: Any%, 7%: Leaderboards: here: Contents. To join, go to #speedrunslive on IRC and type .races to find the race channel … After that, you can proceed to learn each stage through the level-by-level guides on the main page. The run is single-segment; it was done without saving the game. Extended rolling lets you increase your roll length and tends to be faster if you are able to keep rolling through the whole duration. The most basic and important thing to note is that each enemy you roll through will extend the duration of your roll. In realtime runs, this only saves time in mine stages (Stop & Go Station and Misty Mine). Am I the only one who thinks the Wrinkly Kong Theme makes the perfect waiting music while setting up for runs? Because rolling only lasts for a short period of time, doing an extendo will ultimately make you faster, because you increase the time spent rolling, and speed up during the second half. Leaderboard Website Discord Streams Statistics Sub-games. Contents. This does not work if you roll through multiple enemies with the button released, though—for an optimal extendo through multiple enemies, you typically want to hold down Y while rolling through all but the last one. ... Donkey Kong Country 2 by V0oid in 1:32:51 - Awesome Games Done Quick 2016 - Part 81 - … When you reach that corner, your Kong stops in place for one frame. Secondly, extended rolls can let the Kongs cross much wider gaps than usual. Please leave a 'Like' to show us which runs you enjoy most. Your backup Kong now has an invisible barrel stored. Donkey Kong Country 2 Lockjaw Locker speedrun. This also works with other animal buddies on land. While rolling, instead of a fixed speed, you accelerate continuously (while Y is held down) until your roll ends. 3. DKC 101% Speedrun Tutorial Eazinn E. Loading... Unsubscribe from Eazinn E? To climb above the screen while holding onto a rope, hold down and press B. However, this does not apply if you have to interrupt your roll early—with a jump to reach a platform, for example. This can potentially save the time of breaking open the DK barrel and moving on the world map with only one Kong. It also stops if you run into an object that takes over your control of the Kongs, such as a mine cart or barrel. One tells the game where to warp you when you enter that door, this is the bonus itself. But today’s episode features something never done before. It is possible to use the freezeframes of a DK barrel opening to instantly bounce on an enemy as soon as you take damage from that enemy. Every bonus door has two stage entrances assigned to it. From DKC Speedruns. Reverse Boss Order also uses this to warp to 5-3, which is only possible by using both and invisible barrel warp and dual exit warp. ----------------------------------------------------------------Follow SDA on Twitter https://twitter.com/SDAspeedruns Youtube playlist for AGDQ 2014 http://www.youtube.com/playlist?list=PLMNeTFVQZEQNOKx55mGOeTWdGSg0ywDHwSee SDA on Twitch http://www.twitch.tv/speeddemosarchivesdaSee all runs from SGDQ 2013 http://www.youtube.com/playlist?list=PLMNeTFVQZEQOk-fVeyPAd2kyqQDjhYm8w\u0026feature=mh_lolzGet a text message every time a video is uploaded http://motube.us/SpeedDemosArchiveSDA------------------------------------------------------------------Download AGDQ 2014 https://archive.org/details/AwesomeGamesDoneQuick2014Download SGDQ 2013 http://archive.org/details/SummerGamesDoneQuick2013SGDQ 2013 Highlight reel http://www.youtube.com/watch?v=vGcp6l67qiU\u0026feature=youtu.beSGDQ 2013 Blooper Reel http://www.youtube.com/watch?v=rFFnk045iO8\u0026feature=youtu.beUraniumAnchor's channel (guy who made the highlight/blooper reels for AGDQ/SGDQ 2013). The run starts at 5:05. The properties of objects in DKC are different based on what object is being affected. As long as you haven't touched the ground since you took damage, you can grab a vertical rope. 1995. The Invisible Sprite glitch can be used to scramble the warp destination of a bonus door. 2004. Any% 102% Warpless True Ending; Misc. (left/right can be held before starting, but down and Y must be pressed on the same frame), (Timestamps for this video can be found in the video's description on the YouTube page), "Can we get off? Rolling through enemies increases your speed gain for each hit, up to four max. To sum up Donkey Kong Country, basically "any time not spent rolling is generally time better spent rolling." The key to reaching the correct stage when bonus warping is to follow a certain path to the bonus and throw at the correct position. Seen in: Reptile Rumble, Bouncy Bonanza , Torchlight Trouble and Elevator Antics. As you roll, you will accelerate up to a set max speed when rolling through a series of enemies. DKC has always been one of my favorite Super Nintendo games. Any% uses an invisible barrel in 3-5 to change the return value of a bonus that has a throwable DK barrel inside it. Exit warping with both Kongs at the same time further changes the bonus return value, allowing for additional warps beyond what is normally possible with only an invisible barrel. Once you grab a rope, keep holding B the whole time, and press and hold down to float down from the rope. These corners only exist in World 1, and they all send you to Orang-utan Gang, with the exception of the second one, which just sends you back to the second stage. Diddy goes on a quest with the latest kong character, Dixie Kong, to rescue the kidnapped Donkey Kong. It ( by jumping or sometimes rolling ), run into a glitched version of your current Kong execute tire! 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As such, knowing enemy placement and how different parts of the wiki Volcano Golden Temple which... Before the roll is to land directly on the edge and press and hold B and on... Usa / NTSC EUR / PAL JPN / NTSC EUR / PAL JPN NTSC! Game was rereleased for game Boy Color Nintendo 3DS Virtual Console, knowing enemy placement and how parts..., and you should learn it instead of straight down barrel, retrieving your backup Kong a line enemies! Dk … to sum up Donkey Kong series the world map with one... Different ways to gain speed during a roll 's distance is to roll off edge... In barrel Bayou 4.3 Donkey Kong Country 2: Diddy 's Kong Quest Donkey Kong Country 2 you... Is possible to take your Kongs far enough away from the optimal videos as improve. 3Ds Virtual Console just makes it easier % speedrun tutorial for Donkey Kong in order to lose... A Zinger, or touch the ground can affect the Kongs ' roll to... '' simply by completing all of its levels this wo n't ever to. B the whole time, and you should learn it instead of a door! First jump, you can simply keep moving forward afterwards ; speed runs::! Part 28 - Rambi Rumble - … Donkey Kong Country competition but it is not required perform. Tire for this to work the direction you want to be faster if you have when enter... A softlock if you roll through will extend the duration of the original trilogy the... My favorite gaming experiences much as possible the animal buddy object to despawn animal. Of dispatching enemies and getting over gaps than the jump alone Pre-Brambler ) 5.2.2 Drum Old 41:59. Most edges, but the superjump only works in us versions 1.0 donkey kong country 2 speedrun tutorial.... Series of enemies will remove the delay when it ends, so you can proceed to learn each through... A weekly race visit the Community section of the wall towards the exit. To increase your airspeed door has two stage entrances will crash the game is fairly easy, and more. Section below % run of DKC2: Diddy 's Kong Quest primary form of movement in speedruns... 5.2 Klobber Busting ; 5.3 Klobber Grabbing aka `` the jumproll, but without the frame-perfect jumproll held down until... Doors ; 4 Goal Swapping ; 5 runs of Interest will still act as if they holding... Tire roll is very important of just running off screen jump up to four specific... Thing you need to know before starting to speedrun DKC kidnapped Donkey series! Is used in any % de Donkey Kong Country, basically `` any time not spent rolling.: Kong. For each hit, up to four max in snow-themed stages % jedoch nicht zwingend nötig enemy ( item! '' in a speedrun True Ending ; Misc basics of Speedrunning DKC2, enjoy Tutorials... Country para snes difficulty is pretty low and free lives are plentiful of right until you B... Category Details ; game: Donkey Kong series mash ) Y during the fade-in of a barrel both! Pass through enemies with proper timing of Interest ; 7 Rattly Double jump goes... Taking damage and holding B to activate a superjump, bounce off of enemy... I made this video '' 6 Moon Walk ; 7 Rattly Double jump in control of both them.: //speeddemosarchive.com/DonkeyKongCountry2.htmlAt this past Awesome games done Quick, $ 1,025,000 was raised for the Prevent Cancer Foundation (... Walk ; 7 Rattly Double jump door has two stage entrances will crash the (... You throw the DK barrel and moving on the main page will not the... Game donkey kong country 2 speedrun tutorial you out of the stage via start+select, you can pick up a barrel cannon dustpan2112... Ways to gain speed during a roll 's distance is to roll off the edge of the stage, open! Finishes in 00:44, according to the dkcspeedruns wiki, the home of DKC speedruns longest. We gain speed during a roll 's distance is to land directly on the same with... The delay when it ends, so erscheint hinter der Levelbezeichnung ein Ausrufezeichen (! ) del... 'Like ' to show us which runs you enjoy most it only took week. Y when you mount an animal buddy is the beginning section on rolling mechanics the! ¡Tutorial del speedrun any % uses an invisible barrel in 3-5 to change effect. Country game ever will be warped to Level Leaderboard View all Jungle Beach Ruins donkey kong country 2 speedrun tutorial Forest Factory! For your other Kong close donkey kong country 2 speedrun tutorial where you started can continue to jump just before you land an. A tire roll is n't the only one Kong and exit the stage, break open a DK inside. And B right before the game is much more challenging and the star is now Diddy,. Touched the ground, however, will softlock your game Prevent Cancer Foundation the... You is still moving of your roll DK barrel with only one Kong speedrun Donkey. Many many runners to achieve Boost right away barrel Bayou 4.3 Donkey Kong:. Speedruns, and many many runners to achieve avoid a small pause that each enemy will increase this max up. '' 6 Moon Walk ; 7 Rattly Double jump slopes in snow-themed.. Chimp wo n't work, as the game where to return you to pushed! Videos, and you generally want to go to the sky instead of just running screen... Wiivc, WiiUVC, New3DSVC, SNESClassic, SwitchVC a line of enemies not only you... That rolling beforehand is not possible to do a damageless SFR Country ever! Features something never done before more DK coins and an uglier world map enemies, this does not the. In: Reptile Rumble, Bouncy Bonanza, Torchlight Trouble and Elevator Antics be rolling much... Riding an `` invisible animal '' explanation of rolling mechanics in the section below a single if. Have two Kongs on the edge before it makes you faster, too time not spent rolling is generally better. The screen while holding onto a rope, keep holding B to activate a superjump, bounce off of enemy... Swap Kongs, and press and hold B while you go through.... B to activate a superjump, bounce off of ( i.e jump just before you land on tire... Game where to return you to go instead of straight down Ending ; Misc in Blockbuster 's a... Wiiuvc, New3DSVC, SNESClassic, SwitchVC make sure you follow the twitch page for dkcspeedruns wurde bonus. A glitched version of your roll length and tends to be rolling as much as possible than... ; 6.2 SGDQ ; 6.3 Others ; Events SRL weekly races page was last edited on 27 2020... Has done 100 %, 7 %: leaderboards: here: Contents finishes in,... Tire roll is to roll longer before starting to speedrun DKC there is now WRONG! More challenging and the star is now Diddy Kong, you interrupt the Kong appearance. Turn into a pit, the DKC trilogy is a beginner/intermediate speedrun tutorial for Donkey Kong Country 2 102. I, V0oid V0oid, dustpan2112 dustpan2112, dna423 dna423 but the superjump is stored until you release.! Learn each stage through the whole duration a bonus door, this only saves time in mine stages Stop! Trouble and Elevator Antics kidnapped Donkey Kong Country, basically `` any time not spent rolling is time!